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Apps com a temática de Futebol - #001 - 24/4/2014

Objetivo: A Intel está interessada em conhecer aplicativos e projetos que utilizem da temática de futebol.Detalhes: Para está oportunidade, a Intel está procurando por Games ou Apps de conteúdo para...

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2015 Beta product activation may fail on existing installations

When installing one of the Beta products,     Intel® Composer XE 2015 Beta for Windows*     Intel® Software Development Tools 2015 Beta for Windows*on a machine where Intel® Software Development Tools...

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OpenCL™ and OpenGL* Interoperability Tutorial

OpenCL™ and OpenGL* are two common APIs that support efficient interoperability. OpenCL is specifically crafted to increase computing efficiency across platforms, and OpenGL is a popular graphics API....

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How to Start VTune Amplifier from Ubuntu Launcher

Under Linux many commands are executed from the command line, which is OK. But if the program you are starting has a mouse driven GUI in my view the command line doesn't really make sense.NOTE: In all...

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Developing Data Transfer Applications for Windows* 8 Using Intel® Common...

Download PDFThe Intel® Common Connectivity Framework (Intel® CCF) is connectivity software for applications running on mobile devices. Applications using Intel CCF can connect users together whether...

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How to use Intel® VTune™ Amplifier 2014 for Systems on a Dell Venue 8

IntroductionIntel®  VTune™ Amplifier 2014 for Systems is part of the Intel® System Studio suite of tools supporting both the mobile and embedded markets. This article will demonstrate how to do...

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Intel® INDE Media Pack for Android* Tutorials - Video Capturing for Qt* Quick...

This tutorial explains how to use Intel® INDE Media Pack for Android* to add video capturing capability to Qt Quick applications.Prerequisites:Qt 5.2.1 Open SourceThis tutorial is designed for a...

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Texture Sharing from Intel Media SDK to OpenGL

Code SampleExecutive SummaryOn Windows* OS, Direct3D is usually used for video processing. However, there are still many applications using OpenGL* for its cross-platform capability in order to...

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Fast ISPC Texture Compressor - Update

This article and the attached sample code project were written by Marc Fauconneau Dufresne at Intel Corp.This sample demonstrates a state of the art BC7 (DX11) Texture compressor. BC7 partitioning...

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Intel® Digital Random Number Generator (DRNG) Software Implementation Guide

Revision 2.0 May 15, 2014DownloadsDownload Intel® Digital Random Number Generator (DRNG) Software Implementation Guide [PDF 975KB]Download Intel® Digital Random Number Generator software code...

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Video Motion Estimation Using OpenCL™ Technology

Download Code SampleDownload DocumentationFeatures / DescriptionThe Video Motion Estimation (VME) tutorial provides step-by-step guidelines on the using Intel’s motion estimation extension for OpenCL™...

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General Matrix Multiply Sample

Download for WindowsDownload for LinuxDownload DocumentationDescriptionGeneral Matrix Multiply (GEMM) sample demonstrates how to efficiently utilize an OpenCL™ device to perform general matrix multiply...

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Monte Carlo Method for Stock Options Pricing Sample

Download for WindowsDownload for LinuxDownload DocumentationDescriptionThis sample demonstrates implementation of the Monte Carlo simulation for the European stock option pricing. The algorithm is an...

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Cross-Device NBody Simulation Sample

Download Code SampleDownload DocumentationFeatures / DescriptionThe NBody Simulation Sample features a load balancing approach to compute NBody simulation across both CPU and Intel® Processor...

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Bitonic Sorting

Download Code SampleDownload DocumentationFeatures / DescriptionDemonstrates how to implement an efficient sorting routine with the OpenCL™ technology.Operates on arbitrary input array of integer...

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Resource Sharing

Download Code SampleD3D10 Sample DocumentationDXVA Sample DocumentationFeatures / DescriptionThe Resource Sharing sample package contains two samples.The sample that demonstrates how to use the...

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GCC* 4.9 OpenMP code cannot be linked with Intel® OpenMP runtime

GCC* 4.9 was released on April 22, 2014.  This release now supports Version 4.0 of the OpenMP* specification for the C and C++ compilers.  The interface between the compilers and the GCC OpenMP runtime...

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GROMACS for Intel® Xeon Phi™ Coprocessor

 PurposeThis code recipe describes how to get, build, and use the GROMACS* code with support for the Intel® Xeon Phi™ coprocessor with Intel® Many-Integrated Core (MIC) architecture.IntroductionGROMACS...

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Controlling floating-point modes when using Intel® Threading Building Blocks

Intel® Threading Building Blocks (Intel® TBB) 4.2 Update 4 introduced enhanced support for managing floating-pointing settings. Floating-point settings can now be specified at the invocation of most...

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Using Unity* 3D Standard GUI with TouchScript Assets

By Lynn ThompsonDownload PDFThe standard Unity* 3D graphical user interface (GUI) widgets respond to touch as if you had clicked them with a mouse using Windows* 8 Pen and Touch functionality, and you...

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