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Fast ISPC Texture Compressor - Update

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This article and the attached sample code project were written by Marc Fauconneau Dufresne at Intel Corp.

This sample demonstrates a state of the art BC7 (DX11) Texture compressor. BC7 partitioning decisions are narrowed down in multiple stages. Final candidates are optimized using iterative endpoint refinement. All BC7 modes are supported. SIMD instruction sets are exploited using the Intel SPMD Compiler. Various quality/performance trade-offs are offered.

 

fast ISPC texture Compressor

 
11-05-2013
11-05-2013
Graphics Tech Samples
 
 
 
http://software.intel.com/sites/default/files/article/487955/ispc-texture-compressor.jpg
This sample demonstrates a state of the art BC7 (DX11) Texture compressor. BC7 partitioning decisions are narrowed down in multiple stages.
  • vcsource_index
  • vcsource_type_techsample
  • vcsource_os_windows
  • vcsource_domain_graphics
  • vcsource_type_productsample
  • 开发人员
  • 合作伙伴
  • 教授
  • 学生
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8
  • Windows*
  • C/C++
  • 高级
  • 中级
  • Microsoft DirectX*
  • 笔记本电脑
  • 平板电脑
  • 桌面
  • 许可协议: 

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  • 代码样本
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